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Neko 1.99.6
A portable framework for high-order spectral element flow simulations
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Go to the source code of this file.
Modules | |
| module | lpt_wall_collision_cpu |
| CPU implementation for LPT wall-collision handling. | |
Functions/Subroutines | |
| subroutine, public | lpt_wall_collision_cpu::lpt_handle_elastic_wall_collisions_cpu (msh, dm_xh, coef, wall_facet_mask, el_list, x_old, y_old, z_old, x, y, z, d, u, v, w, u_lag, v_lag, w_lag, u_laglag, v_laglag, w_laglag, acc_xlag, acc_ylag, acc_zlag, acc_xlaglag, acc_ylaglag, acc_zlaglag, u_old, v_old, w_old, acc_x, acc_y, acc_z, lag_len, n) |
| Reflect inertial particles that hit configured wall facets on the CPU. | |
| logical function | lpt_wall_collision_cpu::wall_facet_is_hit (wall_facet_mask, dm_x, dm_y, dm_z, lx, ly, lz, coef, x_old, y_old, z_old, x, y, z, radius, el, facet, gdim) |
| Return true if the particle surface reaches a given wall facet. | |
| subroutine | lpt_wall_collision_cpu::wall_facet_normal (coef, lx, ly, lz, el, facet, normal) |
| Use the face-center SEM normal as the reflection normal. | |
| subroutine | lpt_wall_collision_cpu::wall_facet_center (dm_x, dm_y, dm_z, lx, ly, lz, el, facet, wall_point) |
| Return the facet-center position that matches the reflection normal. | |
| subroutine | lpt_wall_collision_cpu::reflect_position (x, y, z, wall_point, normal, radius) |
| Reflect the particle center across the contact plane located one radius inward from the wall plane. | |
| pure real(kind=rp) function | lpt_wall_collision_cpu::signed_plane_distance (x, y, z, wall_point, normal) |
| Return signed distance from a point to a wall plane. | |
| pure subroutine | lpt_wall_collision_cpu::reflect_vector (vec, normal) |
| Reflect a vector across a plane with the supplied normal. | |
| pure subroutine | lpt_wall_collision_cpu::reflect_vector_components (x, y, z, normal) |
| Reflect vector components across a plane with the supplied normal. | |